Watch It Played is a series designed to teach and play games. In this ongoing series we’re going to learn how to play Star Wars Legion. Here we’ll see how to play!
You’ll find the rest of the videos here, as they are released: https://www.youtube.com/playlist?list=PLHvfN_pNBj_HYnaZH-agfv_7EIdd8pCiX
Link to the online Rules References: https://www.fantasyflightgames.com/en/products/star-wars-legion/#/support-section
If you have any questions, please do not hesitate to ask a question in the Youtube comments below.
INDEX
00:00 – Introduction
00:58 – Gameplay Overview
01:13 – Unit Leaders
01:40 – Command Phase
02:05 – Priority
02:24 – Illegal Command Cards
03:01 – Issuing Orders
03:19 – Unit Types
03:52 – Measuring Range
04:25 – At Range/Within Range
04:49 – Disagreements
05:14 – Orders Recap
05:35 – Unassigned Orders
05:56 – Activation Phase
06:52 – Impossible Orders
07:07 – Actions
07:18 – Unit Speed
07:37 – Premeasuring
07:48 – Move Action
08:25 – Barracades/Difficult Terrain
08:46 – Partial Move
09:12 – Leaving the Battlefield
09:23 – Unit Cohesion
10:26 – Vehicle Movement/Facing
11:02 – Pivoting
11:15 – Moving in Reverse
11:36 – Ground Vehicles
11:54 – Displacement
12:49 – Repulsor Vehicles
13:05 – Overlapping Figures
13:22 – Compulsory Move
14:14 – Movement Exceptions
14:55 – Aim Action
15:15 – Dodge Action
15:21 – Attack Action
15:36 – Attack Range
15:53 – Line of Sight
16:50 – Choosing Weapons
17:15 – Multiple Weapons
17:48 – Attack Pools
18:35 – Attack Restrictions
19:24 – Attack Summary
19:53 – Rerolling Attacks
20:19 – Attack Surges
20:46 – Cover
21:46 – Multiple Cover Types
22:02 – Increasing Cover
22:15 – Cancelling Hits
22:40 – Rolling Defense
23:00 – Defense Surges
23:15 – Taking Wounds
24:03- Defeating Units
24:13 – Wounded Units
24:30 – Wound Exceptions
25:49 – Gaining Suppression
26:10 – Continuing Attack
26:24 – Keywords
26:40 – Keyword Stacking
27:29 – Ion Effects
27:55 – Fixed Front
28:29 – Wounding Vehicles
28:41 – Disabled
28:52 – Destroyed Weapon
29:02 – Damaged
29:17 – Multiple Vehicle Tokens
29:30 – Courage/Suppression
29:56 – Panic
30:49 – Removing Panic
31:03 – Rallying
31:25 – Melee Attacks
31:40 – Making Base Contact
32:34 – Melee with Multiple Units
32:52 – Resolving Melee Combat
33:08 – Engagement
33:26 – Withdrawing
33:38 – Panic in Melee
33:43 – Unable to Make Base Contact
34:18 – Card Actions
34:32 – Free Actions
34:44 – Repeating Actions
35:08 – Exhausting Cards
35:23 – Recovery Action
35:32 – Standby Action
36:16 – End Phase
37:09 – Losing Commander
37:33 – Commanderless Army
37:43 – Ending the Game
37:57 – Objective Tokens
38:58 – Final Scoring
39:08 – Tie-breaking Rules
39:24 – Conditions
39:47 – Conclusion
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source https://www.youtube.com/watch?v=fuSnuNAsL9A