Star Wars: Legion – How To Play

Watch It Played is a series designed to teach and play games. In this ongoing series we’re going to learn how to play Star Wars Legion. Here we’ll see how to play!

You’ll find the rest of the videos here, as they are released: https://www.youtube.com/playlist?list=PLHvfN_pNBj_HYnaZH-agfv_7EIdd8pCiX

Link to the online Rules References: https://www.fantasyflightgames.com/en/products/star-wars-legion/#/support-section


If you have any questions, please do not hesitate to ask a question in the Youtube comments below.

INDEX

00:00 – Introduction

00:58 – Gameplay Overview

01:13 – Unit Leaders

01:40 – Command Phase

02:05 – Priority

02:24 – Illegal Command Cards

03:01 – Issuing Orders

03:19 – Unit Types

03:52 – Measuring Range

04:25 – At Range/Within Range

04:49 – Disagreements

05:14 – Orders Recap

05:35 – Unassigned Orders

05:56 – Activation Phase

06:52 – Impossible Orders

07:07 – Actions

07:18 – Unit Speed

07:37 – Premeasuring

07:48 – Move Action

08:25 – Barracades/Difficult Terrain

08:46 – Partial Move

09:12 – Leaving the Battlefield

09:23 – Unit Cohesion

10:26 – Vehicle Movement/Facing

11:02 – Pivoting

11:15 – Moving in Reverse

11:36 – Ground Vehicles

11:54 – Displacement

12:49 – Repulsor Vehicles

13:05 – Overlapping Figures

13:22 – Compulsory Move

14:14 – Movement Exceptions

14:55 – Aim Action

15:15 – Dodge Action

15:21 – Attack Action

15:36 – Attack Range

15:53 – Line of Sight

16:50 – Choosing Weapons

17:15 – Multiple Weapons

17:48 – Attack Pools

18:35 – Attack Restrictions

19:24 – Attack Summary

19:53 – Rerolling Attacks

20:19 – Attack Surges

20:46 – Cover

21:46 – Multiple Cover Types

22:02 – Increasing Cover

22:15 – Cancelling Hits

22:40 – Rolling Defense

23:00 – Defense Surges

23:15 – Taking Wounds

24:03- Defeating Units

24:13 – Wounded Units

24:30 – Wound Exceptions

25:49 – Gaining Suppression

26:10 – Continuing Attack

26:24 – Keywords

26:40 – Keyword Stacking

27:29 – Ion Effects

27:55 – Fixed Front

28:29 – Wounding Vehicles

28:41 – Disabled

28:52 – Destroyed Weapon

29:02 – Damaged

29:17 – Multiple Vehicle Tokens

29:30 – Courage/Suppression

29:56 – Panic

30:49 – Removing Panic

31:03 – Rallying

31:25 – Melee Attacks

31:40 – Making Base Contact

32:34 – Melee with Multiple Units

32:52 – Resolving Melee Combat

33:08 – Engagement

33:26 – Withdrawing

33:38 – Panic in Melee

33:43 – Unable to Make Base Contact

34:18 – Card Actions

34:32 – Free Actions

34:44 – Repeating Actions

35:08 – Exhausting Cards

35:23 – Recovery Action

35:32 – Standby Action

36:16 – End Phase

37:09 – Losing Commander

37:33 – Commanderless Army

37:43 – Ending the Game

37:57 – Objective Tokens

38:58 – Final Scoring

39:08 – Tie-breaking Rules

39:24 – Conditions

39:47 – Conclusion

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source https://www.youtube.com/watch?v=fuSnuNAsL9A

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